Halo, what kinda polycount for the goggles?
I got something going here, tried to keep it low poly, but I'm looking at 2k when tripled (all those bevels).
www.tomspeed.com/misc/nv_goggles.jpg
Tom
I got something going here, tried to keep it low poly, but I'm looking at 2k when tripled (all those bevels).
www.tomspeed.com/misc/nv_goggles.jpg
Tom