Z-buffer Accuracy in 16 bit.

Blitz3D Forums/Blitz3D Programming/Z-buffer Accuracy in 16 bit.

The only thing I can think of is to make the ratio of camerafar to cameranear as small as possible.

You want the maximum near value and minimum far value which still displays everything.

Note that CameraZoom is involved in this. By moving the camera farther away and increasing the zoom you can make the ratio far/near smaller.