polygon count

Blitz3D Forums/Blitz3D Programming/polygon count

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I know my old GF2mx had no problem throwing around 30,000+ polygons if the surface count was real low and the fillrate didn't become a problem. But if the surface count is high or the fillrate gets too much, you could cripple it with less than 5,000 polys.

The only way to know is to do what Dev suggested.