verlet physics update

Blitz3D Forums/Blitz3D Programming/verlet physics update

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Hmmm. I was going to post back that I can't us Tformpoint because I'm using a non-blitz,simply mathamatical pivot, but I decided that it might actually be better to make my pivot a real blitz pivot, and use it for Tform stuff. It's probably faster, and less error-prone anyway.