verlet physics update

Blitz3D Forums/Blitz3D Programming/verlet physics update

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I definatly agree on verlet being the best known integrator games. Yeah. that's a pretty good summary of pros and cons. Another pro is that even if you already have a system handeling non-physical movement(blitz), it's easy to continue the motion of an object before physics was turned on.

I'm not entirely sure of the first part of the most annoing problem, but I think it may have been solved by the author of Advanced Charachter physics. Infinitely strong strings. immediate correction.