Phosphore Radiosity demos

Miscellaneous Forums/Blitz Showcase/Phosphore Radiosity demos

Hi.

@Rex. A demo should be in one month out. And it is not just a lightmapping tool you can create a map from scratch with it.
The reason I have not yet anounced a full list of features is because that some things might or might not make it to the final release.

@sswift. I don't know exactly what you mean here because the bleeding is near to zero in both levels. Perhaps you see a DX thing where looking form a certain distance a level causes a pseudo-bleeding.
The compiler has a built-in autocorrection-bleeding eliminating system.
The only texel size that is a little problematic till now is the 2x2 texel size.
Thanks for your suggestions but it is more of a 2nd uv coords shrinking matter. So by shrinking a little bit more the 2nd uv coords it is likely that this will not show up.

And there is no interference with maplet. The second maplet-level was just imported and compiled in Phosphore.

Bye.