I don't know how cshop works, but I presume that the 1 pixel thing is the thickness of the walls.
If so, why make 1 pixel wide walls? Probably uses the same number of polygons as more pixels. :-) I doubt cshop optimizes the exterior polygons away.
I wonder if shop has any subtraction capabilities though. If not, then of what use is it to make a hollow cube room? You need a door to get in! :-)
I've never used cshop, so forgive me if I'm mistaken. :-)
If so, why make 1 pixel wide walls? Probably uses the same number of polygons as more pixels. :-) I doubt cshop optimizes the exterior polygons away.
I wonder if shop has any subtraction capabilities though. If not, then of what use is it to make a hollow cube room? You need a door to get in! :-)
I've never used cshop, so forgive me if I'm mistaken. :-)