Hey team,
I may be behind here but I've just discovered something really great - due to a post by Shawn Swift elsewhere here (ta Shawn!)...
(1) Creat a big cube
(2) Select Hollow and 1 pixel
Voila - a room :). Simple but very useful for the portal stuff in Singularity too!
BTW I've made a hinge door entity for CShop and Singularity if anyone's interested. You can only have it face the 4 compass points, but you can hinge on either side, attach sounds for opening/closing, set the open and close yaw, and the speed of open and close.
IPete2.
I may be behind here but I've just discovered something really great - due to a post by Shawn Swift elsewhere here (ta Shawn!)...
(1) Creat a big cube
(2) Select Hollow and 1 pixel
Voila - a room :). Simple but very useful for the portal stuff in Singularity too!
BTW I've made a hinge door entity for CShop and Singularity if anyone's interested. You can only have it face the 4 compass points, but you can hinge on either side, attach sounds for opening/closing, set the open and close yaw, and the speed of open and close.
IPete2.