PositionEntity after HideEntity causing flickering?

Blitz3D Forums/Blitz3D Programming/PositionEntity after HideEntity causing flickering?

So, you have a mothership on the screen. When it is hit, should disappear and go out of the screen ? And what should do then ? Re-enter in the screen from one of the border ?

I don't get it, sorry.

Could you explain better what you want to achieve ?

I think you don't need to hide the entity to move it on the center of the screen.

If you want to avoid collision, you can reset its collision settings with
Entitytype entity,0
before to move it on the center of the screen, and then again, once moved (using the next updateworld), you can set its collision again using the same command.

Otherwise, I don't see where is the problem here.

Sergio.