md2 exporter

Miscellaneous Forums/Content Creation Tools/md2 exporter

Yeah , got it working now, not sure why it was crashing , but it works well now.
Well I am impressed with md2 ,despite its limitations, straight from max to blitz, no probs.
I presume its exports 'multiple meshes' , kind of a snapshot.
The advantage with NOT using bones is that you can skin it anyway you want/weighted vertices in max etc.
It reminds me of exporting using the old Unreal Tournament exporter,before ActorX came along( eeroks unreal exporter)

But obviously the advantage with bones is you can have much higher poly counts and share animations.

MD2 only seems to allow me one texture also?