oki thanks for your advise
i know that fo my problem with trajectories i'm not really clear
I mean
I want to attribute a mesh,a trajectory equation
i mean
if i want a complex equation, not straight on , or sin or cos, and that i don't want to specify all the points the mesh will go , i want to specify an trajectory equation
expl
i want my mesh to follow the eaquation y = x² + 3
and i dont to manualy move my model to x=1, x=2 , x=3 ....
juste specify an equetion and a start position .
and the mesh/model will follow this equation
i'm sorry i think i'm too bad in english
I can't really well explain what i want.
Can someone understand me ? ^_^
fo the effects .. i would love someone help to make a sample/example for the community
for exemple
HOW TO MAKE THESE RAY POWER EFFECT ?

or this one

how to make this HALO/AURA effect auround the model, but which follow the model (not only a pivot) followhis leg, arms whil his animating ?

And how to make these sort of special hint .is it only a sprite ?
i know that fo my problem with trajectories i'm not really clear
I mean
I want to attribute a mesh,a trajectory equation
i mean
if i want a complex equation, not straight on , or sin or cos, and that i don't want to specify all the points the mesh will go , i want to specify an trajectory equation
expl
i want my mesh to follow the eaquation y = x² + 3
and i dont to manualy move my model to x=1, x=2 , x=3 ....
juste specify an equetion and a start position .
and the mesh/model will follow this equation
i'm sorry i think i'm too bad in english
I can't really well explain what i want.
Can someone understand me ? ^_^
fo the effects .. i would love someone help to make a sample/example for the community
for exemple
HOW TO MAKE THESE RAY POWER EFFECT ?

or this one

how to make this HALO/AURA effect auround the model, but which follow the model (not only a pivot) followhis leg, arms whil his animating ?

And how to make these sort of special hint .is it only a sprite ?