Hm... I'm trying to figure out how to get the car to reverse in the right direction now, but it's proving to me more difficult than it should because of the extensive use of globals that I don't know where and how they're being used.
I wonder what the best way to remove all those globals and do the steering is...
Hm. The steering I think is kinda funny the way it's implemneted now. I think that when you steer, it should just rotate the wheels, and then each update acceleration should be applied to the wheels alone, and not to the body of the car like it is now. Then the tries can slip or stick individually based on whatever their own current speed is.
I wonder what the best way to remove all those globals and do the steering is...
Hm. The steering I think is kinda funny the way it's implemneted now. I think that when you steer, it should just rotate the wheels, and then each update acceleration should be applied to the wheels alone, and not to the body of the car like it is now. Then the tries can slip or stick individually based on whatever their own current speed is.