"there is no acceleration in verlet integrators."
i worded that badly. let me rephrase that. acceleration is used your right. but it is only used when the player adds nails the accelerator or with gravity. your post was concerning stability issues, not control issues. stability and the spring stuff is purely driven by velocity. acceleration doesnt come into play. so basically were both right, just not communicating clearly.
about your stability idea. it may work.... hmmm really need to see the code to tell for sure. personally i wouldnt do it that way. but hey this is for everyone. so go for it.
"You know, progress would be made a lot quicker on this if someone took the latest version of the code and cleaned it up. A lot. "
did i hear you just volunteer for the job? =)
btw keep this in mind swift. i didnt put the code up because it was pretty and nicely finished. i put it up because i wont have time to do any serious work on it for weeks, and rather than have it sit on my hard drive doing NOTHING i decided that someone out there may find it interesting.
i worded that badly. let me rephrase that. acceleration is used your right. but it is only used when the player adds nails the accelerator or with gravity. your post was concerning stability issues, not control issues. stability and the spring stuff is purely driven by velocity. acceleration doesnt come into play. so basically were both right, just not communicating clearly.
about your stability idea. it may work.... hmmm really need to see the code to tell for sure. personally i wouldnt do it that way. but hey this is for everyone. so go for it.
"You know, progress would be made a lot quicker on this if someone took the latest version of the code and cleaned it up. A lot. "
did i hear you just volunteer for the job? =)
btw keep this in mind swift. i didnt put the code up because it was pretty and nicely finished. i put it up because i wont have time to do any serious work on it for weeks, and rather than have it sit on my hard drive doing NOTHING i decided that someone out there may find it interesting.