MEMORY ACCESS ERROR

Blitz3D Forums/Blitz3D Programming/MEMORY ACCESS ERROR

I had made a mesh-object. I should be a simple terrain like used in MonsterTruckMadness. I have decided to take 256x256 tiles. For each tile a other grafik. When i use 126x126 tiles, that are 15876 triangles, it works. When i use 127x127 i get the error "MEMORY ACCESS ERROR" at "Render World" ... What can i do?