Sized Meshes

Blitz3D Forums/Blitz3D Programming/Sized Meshes

Thanks for the info.
Ive been using fit mesh. and another function to return the location handle to the dead center of the mesh, but that still distorts the mesh..
Problem is that I really want to avoid scaling the map in the first place. I have found something since my last post. Maplet can let u change the unit / grid size. So your advice is dead on. I swapped it from 2x2 to 1x2 and it works fine.

I appreciate the help.