i received some help from a different forum before i saw your reply keyboard. the following code worked like a charm.
if keydown(blah)
if timer1+2000<millisecs() ;ignore it for now
timer1=millisecs() ;set the timer to millisecs
playsound run
endif
endif
thank you all for your help, it is very much appreciated. good luck coding, i'm sure i'll be asking for more ideas along the way on my little journey to a finished game.
if keydown(blah)
if timer1+2000<millisecs() ;ignore it for now
timer1=millisecs() ;set the timer to millisecs
playsound run
endif
endif
thank you all for your help, it is very much appreciated. good luck coding, i'm sure i'll be asking for more ideas along the way on my little journey to a finished game.