Oldman, look at my life, I'm alot like you were .. :)
Low pol figures? how low do you recon? I've thinned my hoplite down to 1,700 pols .. I could go lower but don't seem to gain much speed increase (I've removed the helmet on all warriors, which only gave me a minimal increase?) I have noticed a substancial speed reduction from a non-animating mesh to animating one (1/2). (one trick to increase speed - don't animate all at once ... only those totally visible ... hmmmm)
Could you please explain textured quads? As you can see I'm a mug at this! :)
Also, what do you mean my hoplite mesh into 1 surface count?
Low pol figures? how low do you recon? I've thinned my hoplite down to 1,700 pols .. I could go lower but don't seem to gain much speed increase (I've removed the helmet on all warriors, which only gave me a minimal increase?) I have noticed a substancial speed reduction from a non-animating mesh to animating one (1/2). (one trick to increase speed - don't animate all at once ... only those totally visible ... hmmmm)
Could you please explain textured quads? As you can see I'm a mug at this! :)
Also, what do you mean my hoplite mesh into 1 surface count?