Cartography Shop Texture Misplacement

Miscellaneous Forums/Content Creation Tools/Cartography Shop Texture Misplacement

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I find CShop a lot easier to use than Maplet, but I guess that's personal preference up to a point.

Regarding the SS2 level editor, there's something I still don't understand. Suppose you have a long corridor which has a ramp at the end of it, all in a straight line. The ramp is textured with the same texture as the floor. If I place the ramp and then decide I need to nudge it down the corridor a bit, how do you stop the ramp texture being out of sync with the texture on the floor of the corridor?

If it's locked on the ramp, then it moves with the ramp, correct? So unless you move it by an amount that's equal to the distance of one texture tile, it'll no longer tile correctly with the floor, surely?