Can Blitz3d play at being 2D

Blitz3D Forums/Blitz3D Programming/Can Blitz3d play at being 2D

I know blitz3d is capable of putting 2d effects over the 3d buffer before flipping the display, but..

would/should this work ??....

How about if my 3d display was just rendered to a texture, then used regular 2d commands to run my program. (ie.. displaying the texture as an image)

Would I still have full 2d command control ? and could I use external API functions ?? (such as windows and menus)

Sorta BlitzPlus is reverse.. the power of window commands, but using B3D. (I'm thinking about writing an APP)

Just curious.. ;)