a better aligntovector?

Blitz3D Forums/Blitz3D Programming/a better aligntovector?

I've never used this function but ... looking at the command and assuming it uses interpolation to make smooth or quick transitions, I would guess if you are really close then it would take a longer time to make the transition as opposed to if you are far away ... so you should start with a low rate and then check the distance you are from the vector and the closer you are your rate should be changed closer to 1 ?