@MusicMan
Quest3d Is Just a very differnt way of doing things.
Its easy to add effects to a scene, But I so far do not think it would be easy to make a complex game in.
Its fast, has path/keyframe/animation support built in a Virtual editor.(and thats very nice)
But you will have to merge all your surfaces to get blitz3d speed out of it, It doesnt do this for you like loading a high surface mesh into blitz.
I agree, Blitz3d is still the best choice for games.
If you want to make a multimedia presentation or a screensaver then quest3d is great.
Im not saying a game cant be made in quest, Just not by me as of yet. ;)
Zmatrix
Quest3d Is Just a very differnt way of doing things.
Its easy to add effects to a scene, But I so far do not think it would be easy to make a complex game in.
Its fast, has path/keyframe/animation support built in a Virtual editor.(and thats very nice)
But you will have to merge all your surfaces to get blitz3d speed out of it, It doesnt do this for you like loading a high surface mesh into blitz.
I agree, Blitz3d is still the best choice for games.
If you want to make a multimedia presentation or a screensaver then quest3d is great.
Im not saying a game cant be made in quest, Just not by me as of yet. ;)
Zmatrix