Verlet physics applied to a simple car model.

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Yeah I noticed the slowdown too. I think it's more fun with the higher acceleration. Is air friction modeled? If not, and what you did to reign in the speed was increasing the ground friction, then that's not really physically accurate. If you increase the air friction then the car should accelerate at a high rate of speed and then suddenly stop accelerating.

I also noticed that the level seems to be smaller? I used to be able to drive really far away from the stuff in the level. Now you can't and with the increased friction it's impossible to jump the U pipe.