Cartography Shop Texture Misplacement

Miscellaneous Forums/Content Creation Tools/Cartography Shop Texture Misplacement

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Hmm.. I kinda think you should actually. Making the texture local to world coordinates is surely the only way to ensure that textures always match up perfectly between walls and other walls, floors, ceilings, etc. Seems like that's the price you pay for having completely automated UV mapping which matches up perfectly.