Verlet physics applied to a simple car model.

Blitz3D Forums/Blitz3D Programming/Verlet physics applied to a simple car model.

This is too cool! I played with the code and models some (improved camera control, adjusted friction, added shadow casting, etc.) Now I’m going to whip up a quick racetrack to try playing on. Here’s the racing demo thus far: www.moondoggieent.com/blitz_racer.zip

What do you guys think about turning this into a community project? Note my download is called "Blitz Racer."