SaveB3D with textures?

Blitz3D Forums/Blitz3D Programming/SaveB3D with textures?

Thanks elias_t.

Looking at the code, I guess I need to keep track of UV coords, textures, and brushes myself and insert that in the B3D file.

I was hoping that there would be a simple function like SaveB3D(mesh, filename$) that could look through the MatElements() of a mesh and pull all that data for me.

Oh well! More coding for me :)