Verlet physics applied to a simple car model.

Blitz3D Forums/Blitz3D Programming/Verlet physics applied to a simple car model.

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vorderman, cool, glad your looking at it. in a way i want the car design to be unstable so i can find the problems with the math. then i can correct the math to improve stability and later on refine the verlet structure so it more closely matches a real vehicle. later on when the math is more complete there will be many many changes to the verlet placement including placing more of them to more accuratly form to the shape of the vehicle.

hmm never though of a pendulum effect. thats a very interesting concept, and one i think i will use if i cant solve the unstability problems with better formulas. thanks for that!!