I seem to remember a knee bone in the song.
Perhaps you could parse a b3d file and automatically insert auto slurping bones at such joints. They could even compress / zscale as the joint was bent.
The o's represent verts reassigned to added knee bone that is parented same as shin and oriented using slurped quartenion maths?
Perhaps you could parse a b3d file and automatically insert auto slurping bones at such joints. They could even compress / zscale as the joint was bent.
.\. .\. o\|o o/|o ./. ./.
The o's represent verts reassigned to added knee bone that is parented same as shin and oriented using slurped quartenion maths?