Yes, that's because the .3ds format was created in the days before windows and long pathnames.
You might want to try the B3d pipeline ( link elsewhere in this same forum ) as it is a little more advanced than the version of Rob's exporter which is currently available. It now supports hierarchical animation.
You might want to try the B3d pipeline ( link elsewhere in this same forum ) as it is a little more advanced than the version of Rob's exporter which is currently available. It now supports hierarchical animation.