Troubles with Rob's B3D exporter for 3D Studio Max

Blitz3D Forums/Blitz3D Programming/Troubles with Rob's B3D exporter for 3D Studio Max

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Yes, that's because the .3ds format was created in the days before windows and long pathnames.

You might want to try the B3d pipeline ( link elsewhere in this same forum ) as it is a little more advanced than the version of Rob's exporter which is currently available. It now supports hierarchical animation.