I also tried to export a sphere to .3DS format with a bitmap attached to it.
Then 3DS Max gave me an error: the filename of the texture must have the 8.3 filename format.
So I renamed my texture (SphereBlue.bmp) to Sphere.bmp and now it works.
Then 3DS Max gave me an error: the filename of the texture must have the 8.3 filename format.
So I renamed my texture (SphereBlue.bmp) to Sphere.bmp and now it works.