Ok, I tried that out, but it still does not work like I'd like. It moves the focus like it should, but in between getting and setting the focus the user can still edit it if they try hard enough. I would like to use the ES_READONLY flag with the SetWindowLong() function in user32.dll, but for some reason I haven't been able to get that to work yet. Thanks for your reply though :)
Readonly Textarea
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