So, how easy would it be to implement ragdoll physics with it? It might be fun to make a "bowling" type game with it... but instead of bowling, you would use a catapault to launch ragdoll humans towards walls and structures made of rigid collision blocks.
Throw in some sadistic screaming and blood clounds from the ragdoll, and some nice crashing sounds as the bricks come tumbling down, and I think I would have a hit on my hands.
Throw in an easy skinning system, so people could throw their favorite pop-stars, world leaders, etc., into the wall, and it would be a cult favorite for generations!
Throw in some sadistic screaming and blood clounds from the ragdoll, and some nice crashing sounds as the bricks come tumbling down, and I think I would have a hit on my hands.
Throw in an easy skinning system, so people could throw their favorite pop-stars, world leaders, etc., into the wall, and it would be a cult favorite for generations!