woow, that worked better than expected. the version of x exporter I have supports vertex lighting and it it works in blitz with the flag:
EntityFX, 2 ;use vertex colors
I imported a custom skybox from max also and set the flag to
EntityFX , 1 ;full-bright.
It looks great, thanks joe, got to go and sort out my lighting properly now in max
EntityFX, 2 ;use vertex colors
I imported a custom skybox from max also and set the flag to
EntityFX , 1 ;full-bright.
It looks great, thanks joe, got to go and sort out my lighting properly now in max