hi all, i am writing a small space combat game type thing and i was trying to do a smart camera thing. every frame a new type Vector3 is made that logs the ships position at that time, when the ship is a certain distance from the camera the camera starts going through these points following the ship but i have run into a very strange problem with types and i could really use some help... i am not a novice at typs yet i have no idea why this is not working
without the delete v the code works but with it it seems to delete the this\Model a blitz .x model but it does not touch the ships type!!!!!
thanks for any help :D
bye
Function PopCamera(this.Ship) v.Vector3 = First Vector3 PositionEntity Camera,v\x,v\y,v\z PointEntity Camera,this\Model Delete v End Function
without the delete v the code works but with it it seems to delete the this\Model a blitz .x model but it does not touch the ships type!!!!!
thanks for any help :D
bye