Halo everybody. I'm trying to take models from Maya to Milkshape, then into Blitz, and I'm getting fairly odd results. I'm exporting out of Maya to .OBJ, from there I import into milkshape, animate as desired, texture, and export as Dirext X file. One file so far has worked semi-ok with that method ... others have come out side ways, gigantic or pulled apart. Any secrets I can get from succesfful folk? Thanks.
Milkshape Help
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