celshading outlines that animate with boned anims?

Blitz3D Forums/Blitz3D Programming/celshading outlines that animate with boned anims?

hmm if you do CopyMesh to get the black outline mesh and then extrude it based on the normals direction, you'll have a good black outline with animation data. Then if you parent the outline mesh to the character entity, it will animate with the parent.