I decided to release a small demo of BlitzUI 2 so I can get some feedback and opinions.
Demo:
http://www.legacygames.co.uk/BUI2_Demo.zip
Screenshot:

The demo only shows a small portion of what BlitzUI 2 is/will be capable of. All the gradients etc are completely optional, but they are still fully supported (any colour combination, any direction etc). There are a lot more things to customize in BlitzUI 2.. you can even give the min and close buttons in the titlebar their own colours.
Gadgets still have global colour settings, but as you will see in the demo, each gadget's colours can be customized. One new feature that I've added but not shown in the demo is context (right click) menus which support everything the standard menus do.
Buttons, and tab pages can have multi-line captions, and their (optional) icons can be aligned with the text in any direction.
Demo:
http://www.legacygames.co.uk/BUI2_Demo.zip
Screenshot:

The demo only shows a small portion of what BlitzUI 2 is/will be capable of. All the gradients etc are completely optional, but they are still fully supported (any colour combination, any direction etc). There are a lot more things to customize in BlitzUI 2.. you can even give the min and close buttons in the titlebar their own colours.
Gadgets still have global colour settings, but as you will see in the demo, each gadget's colours can be customized. One new feature that I've added but not shown in the demo is context (right click) menus which support everything the standard menus do.
Buttons, and tab pages can have multi-line captions, and their (optional) icons can be aligned with the text in any direction.