does B3D actually support weighted vertices?

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"Not unless you have a software player that is"

Ultimate Unwrap can be used to view b3d models with blended vertex weights. It's not perfect (the algorithm UUwrap uses for calculating vertex positions is kind of sloppy) but Ultimate Unwrap is the only tool I know of which supports blended vertex weights and can import animted b3d models.

"Well Markio is definately looking a bit sad, so... BRING IT ON! ...I'll personally attempt to motivate his highness."

Will do! I estimate a week (I can't get around to this right away.) Do you want something which looks like Markio, only better modeled and animated, or are you looking for some sort of updated design/unique character?