that's what i was hoping to be able to do
anyone know if it's possible to tell which texture the player has collided with?
or if it's possible to say "all entries of this piece have collision number 10"? (via entitytype)
(from information in a BSP)
anyone know if it's possible to tell which texture the player has collided with?
or if it's possible to say "all entries of this piece have collision number 10"? (via entitytype)
(from information in a BSP)