I've set up collisions between the camera and a door.
When the door is stationary the collisions work OK, it stops the camera going through the door.
But when you click on the door to shut it, the camera will pass through the door and doesn't get pushed away as I want.
The simplest solution I suppose is to make the door always open away from the players position but does anyone have an idea of how to get the door to push the camera out of the way??
Piccie:
When the door is stationary the collisions work OK, it stops the camera going through the door.
But when you click on the door to shut it, the camera will pass through the door and doesn't get pushed away as I want.
The simplest solution I suppose is to make the door always open away from the players position but does anyone have an idea of how to get the door to push the camera out of the way??
Piccie: