please help a poor unfortunate ex-DB user

Blitz3D Forums/Blitz3D Programming/please help a poor unfortunate ex-DB user

Man, just ditch that old code if you're trying to make an editor. You can carve out a nice terrain in Blitz easily just my making a heightmap in photoshop. The use the driver physics for your cars. Then just program a placement editor to place trackside objects and whatnot.

I know you don't want to see your old code wasted but it seems to me that it'll be quicker for you to reprogram your game using aspects of Blitz which are different from what you were doing with DarkBASIC.

It's crazy that it took hours and hours even with MAT Edit to make a nice DB matrix/terrain and you can create the same thing using a heightmap image that'll take 5 mintutes in photoshop. You need to ditch most of your DB knowledge and focus on learning how Blitz works. It'll save you lots of time and effort.

Might I also suggest using a 3rd party modeling utility to create terrains. I was using terrains in Aerial Antics and it's turning out a lot better now that my artist is creating the terrains in 3DS Max.