My current thinking is - generally, a proper windup to a jump is a bit of a no-no, as you want your character airbourne pretty much straight away. A nice landing animation is okay, but certain other actions should take priority over it (for example, if you pressed the attack button)
Ninja test of 3D platformer controls
Miscellaneous Forums/Blitz Showcase/Ninja test of 3D platformer controlsThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.