How do you make a World Editor?

Blitz3D Forums/Blitz3D Programming/How do you make a World Editor?

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No one said you couldn't or shouldn't write reusable code. I write as much of my code as possible in a reusable format. But you have to get out of the habit of thinking in terms of brains. You have access to so much more than brains now, and you're limiting yourself unnecessarily. Read some of Red Ocktober's ( sorry if I've spelled your name wrong again, Mike ) threads around here. It was all about OOP in Blitz and how wonderful it is. He's really making the most of reusable code, but not tying himself down to his 3dRad roots.