...as in forced lighting that isn't from ambient light, or another DX light that may be pointing in the objects general direction.
Why isn't it working ? Ya got me. Objects come out black when EntityFX is applied. Everything works fine with normal meshes (ie, static, not animated)
Why isn't it working ? Ya got me. Objects come out black when EntityFX is applied. Everything works fine with normal meshes (ie, static, not animated)