Modified Trail Demo

Blitz3D Forums/Blitz3D Programming/Modified Trail Demo

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Zurk,

Ah, well, just taking a stab in the dark. :-)

Guess I didn't look at the code close enough, my impression was that you toggled to alpha 0 and back was with no movement inbetween, so collisions would not be a concern I would think.

To bad about the alpha...I would not have guessed that was what burshalpha did.