It's really nicely polished and runs well. My only criticism is due to the way the game is designed, things tend to go "critical" really easily. That is, the game is way too easy, and then it suddenly goes critical and is impossibly hard.
My thoughts on this is that it's generally preferable to have mechanisms in place that make things harder for a player doing well, and easier for one doing badly - rather than the other way around. Otherwise you get nasty positive feedback loops setting in.
My thoughts on this is that it's generally preferable to have mechanisms in place that make things harder for a player doing well, and easier for one doing badly - rather than the other way around. Otherwise you get nasty positive feedback loops setting in.