This is really good! The explosions (I think) slowed it down a little bit on my computer, but not so bad that it would be unplayable, only a little bit. (I have a P4, 1.7GHz, and a Radeon 7000 video card with 32Mb memory.)
Edit: I sometimes got "memory access violation" errors when trying different resolution settings. It also appears to be the case that options aren't saved (or re-loaded?), or at least when I returned to the options screen it had reverted to a default setting. When leaving the game and going back it would load in the new settings. Maybe I am mixing things up now but you get the idea. :) Also, the "full screen" option would not remain "yes" but instead go back to "no".
I completed the game with a score of 86010.
The game is quite playable (with the different power ups and the walls that block your shots, etc.). I also like the design.
Some ideas maybe: more different enemies, perhaps shields, a power up to let you fly around a bit, double guns (for instance, a "mirrored" gun on the other side of the circle, or just a second gun on the circle that moves just like the main gun, not mirrored), enemies like mechanic spiders that once they reach your shield, start walking towards you, blocking your way for as long as they exist (should not be too long), the ability to "jump" into the circle (some kind of outwards gravity would pull you back to the shield), this allows you to jump towards your target or to avoid enemies on or near the shield.
Edit: I sometimes got "memory access violation" errors when trying different resolution settings. It also appears to be the case that options aren't saved (or re-loaded?), or at least when I returned to the options screen it had reverted to a default setting. When leaving the game and going back it would load in the new settings. Maybe I am mixing things up now but you get the idea. :) Also, the "full screen" option would not remain "yes" but instead go back to "no".
I completed the game with a score of 86010.
The game is quite playable (with the different power ups and the walls that block your shots, etc.). I also like the design.
Some ideas maybe: more different enemies, perhaps shields, a power up to let you fly around a bit, double guns (for instance, a "mirrored" gun on the other side of the circle, or just a second gun on the circle that moves just like the main gun, not mirrored), enemies like mechanic spiders that once they reach your shield, start walking towards you, blocking your way for as long as they exist (should not be too long), the ability to "jump" into the circle (some kind of outwards gravity would pull you back to the shield), this allows you to jump towards your target or to avoid enemies on or near the shield.