The easiest way, would be to use a pivot, use camerapick to click on the ground, and then just have the guy pointentity to the pivot.
Entity cursor following
Blitz3D Forums/Blitz3D Programming/Entity cursor followingThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.