Hi :)
How i can paint a terrain texture, with 3D position => 2D coordinate ?
i have try :
Function Trace(Px,Pz)
SetBuffer TextureBuffer(grass_tex)
Color 255,255,0
Oval Px,Pz,15,15,1
SetBuffer BackBuffer()
End Function
but don't work ?
How i can paint a terrain texture, with 3D position => 2D coordinate ?
i have try :
Function Trace(Px,Pz)
SetBuffer TextureBuffer(grass_tex)
Color 255,255,0
Oval Px,Pz,15,15,1
SetBuffer BackBuffer()
End Function
but don't work ?