I've been adding the code to the insaner demo piece by piece, and this seems to be the line that causes the problem:
If I edit that out it works ok, otherwise not. Any ideas about that?
EDIT: To see what I mean, try adding the line "a=createsphere()" to the insaner demo.
EDIT#2: I've been testing on some other computers, and they seem to render it correctly. Maybe it has something to do with my graphics card? Another computer with a GeForce2 MX runs it fine, while my ATI Radeon 7500 mobile gets the problem. The GF2 drivers are fairly old (on a pretty old computer, I havnt updated them that I remember). I think the ATI card has up to date drivers though. Is there a workaround to get the same effect?
Global placer=CreateSphere() ;placer sphere
If I edit that out it works ok, otherwise not. Any ideas about that?
EDIT: To see what I mean, try adding the line "a=createsphere()" to the insaner demo.
EDIT#2: I've been testing on some other computers, and they seem to render it correctly. Maybe it has something to do with my graphics card? Another computer with a GeForce2 MX runs it fine, while my ATI Radeon 7500 mobile gets the problem. The GF2 drivers are fairly old (on a pretty old computer, I havnt updated them that I remember). I think the ATI card has up to date drivers though. Is there a workaround to get the same effect?