Heres my code for multitexturing:
level=LoadTerrain("sweeet.bmp")
land=LoadTexture("land.bmp")
terra_detail=400000
TerrainShading level,terra_shade
ScaleTexture land,100,100
EntityTexture level,land,0,0
d=LoadTexture("tex1.bmp")
EntityTexture level,d,1,3
ScaleTexture d,0.2,0.2
RotateEntity level,0,160,0
ScaleEntity level ,1000,500000,1000
EntityType level,type_level
EntityPickMode level,3,5
MoveEntity level,-150,-50,-500
d2=LoadTexture("tex1.bmp")
EntityTexture level,d2,0,2
ScaleTexture d2,50,50
d3=LoadTexture("tex1.bmp")
EntityTexture level,d3,0,3
ScaleTexture d3,5,5
While Not KeyHit(1)
If KeyDown(200) Then
MoveEntity camera,0,0,1
EndIf
hope this helps.
level=LoadTerrain("sweeet.bmp")
land=LoadTexture("land.bmp")
terra_detail=400000
TerrainShading level,terra_shade
ScaleTexture land,100,100
EntityTexture level,land,0,0
d=LoadTexture("tex1.bmp")
EntityTexture level,d,1,3
ScaleTexture d,0.2,0.2
RotateEntity level,0,160,0
ScaleEntity level ,1000,500000,1000
EntityType level,type_level
EntityPickMode level,3,5
MoveEntity level,-150,-50,-500
d2=LoadTexture("tex1.bmp")
EntityTexture level,d2,0,2
ScaleTexture d2,50,50
d3=LoadTexture("tex1.bmp")
EntityTexture level,d3,0,3
ScaleTexture d3,5,5
While Not KeyHit(1)
If KeyDown(200) Then
MoveEntity camera,0,0,1
EndIf
hope this helps.